收藏
回答

TouchInputEvent,到代码里显示找不到,我该怎么导入还是怎么弄?教程也不说

export default class touchHandler extends engine.Script {

  public onTouchStart(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchMove(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchEnd(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchCancel(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchEnter(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchLevel(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchOver(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchOut(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onTouchUp(t: engine.TouchInputComponent, e: TouchInputEvent){}
  public onClick(t: engine.TouchInputComponent, e: TouchInputEvent){}

}


回答关注问题邀请回答
收藏

2 个回答

  • 社区技术运营专员-Jahozheng
    社区技术运营专员-Jahozheng
    2022-02-21

    请具体描述问题出现的流程,并提供能复现问题的简单代码片段(https://developers.weixin.qq.com/miniprogram/dev/devtools/minicode.html)。

    2022-02-21
    有用
    回复
  • 朝闻道
    朝闻道
    2022-04-26

    用这句声明就可以

    declare type TouchInputEvent = engine.TouchInputEvent;


    2022-04-26
    有用
    回复
登录 后发表内容