sceneloaded(event){
const xrScene = this.scene = event.detail.value;
},
handleSceneTap(e) {
console.log("XR 场景被单击", e);
if (this.GltfTransform) {
wx.showToast({ title: "模型被单击" });
}
},
Ready() {
this.scene.event.remove('tap', this.handleSceneTap);
this.scene.event.add('tap', this.handleSceneTap.bind(this));
}
